![]() ![]() You can buy these rations from any Provisioner NPC throughout the game at the cost of 2 silver per piece.įor the first "real" guide skill in the wayfaring line, we have Guide to Michel Delving, which you obtain at level 22 from your Hunter trainer. As with the majority of these wayfaring skills (besides Find the Path), this skill requires the use of Travelling Rations only one in this case, though. Notoriously, this skill has gained a bad reputation from players who abuse it (or use it at all in a group), so if you choose to bring it, use it as a last resort. This skill can be a blessing when you're in deep trouble and want to escape certain death, but if overused, it can be a nuisance to the rest of your fellowship. These rally points are the stone circles you find yourself in after your character dies. The second wayfaring skill is called Desperate Flight, which will teleport you to a nearby rally point. ![]() You gain this skill fairly early at level 14 from any Hunter trainer for 19 silver and 60 copper. It's especially helpful when running to the quest location or between fights at lower levels, but remember that any aggro at all will turn this skill off. Keep in mind that while this is a fellowship-affecting skill, it only works if the members of your group are very near you. You can also use it on yourself, but when you are attacked or you attack an enemy, the buff instantly turns off. The skill is Find the Path which will increase the fellowship run speed by 15%. The first of this type of skill is not an actual guide skill itself, but it can be considered a "guide light" skill. For this reason, you want to make sure that as a Hunter in a group, when it comes to the things you know best - tracking and traveling - you are confident in your abilities. ![]() But if played correctly, the Hunter stays in the background during combat and picks off his targets gently or lays down the occasional snare while the rest of the group does their crowd control thing. The class is so geared towards solo-ability and high direct-ranged damage, that sometimes their aggro-stealing abilities become a problem in the hands of the less experienced players. ![]() These skills may be considered overpowered by many other players, but the fact is, they make the Hunter viable in a group setting, so that's exactly how we're going to approach this guide. In this guide, we're going to focus on one of the most valuable aspects of the Hunter: the wayfaring or "guide" skills that allow you to quickly and easily teleport yourself or your entire fellowship to certain spots across the map instantly. But the fact of the matter is, the Hunter is a powerful and extremely popular class in the game, and it would never hurt to learn a bit more about the actual usefulness of their skills. You can name yourself some clever variation of "Legolas". You can provide speed buffs that help you and your fellowship run faster. You can track virtually anything in the game. If these are the things that you seek to learn, then I will train you - for a small fee, of course.There are several reasons to roll a Hunter in Lord of the Rings Online. Quest hunter trainer how to#The way of the hunter is one of mastery over the beasts of the world, an unparalleled precision in marksmanship, and the knowledge of how to survive in situations where others would perish. , are your eyes keen as a hawk's, your motions as fluid as a monkey's, or your speed that of a cheetah? Mine are, and yours can be too with the proper training. Sallina - as with all the trainers on Sunstrider Isle - is inside the Sunspire on the lower level. The things she will teach do have a cost, so bring some coin with you. Speak with Sallina and see what training she has available for you. For young hunters here on Sunstrider Isle, your trainer is Ranger Sallina. Speak with Ranger Sallina - the Hunter class trainer - inside the Sunspire on Sunstrider Isle.Īs you advance within your class, you will want to take advantage of the training that your class trainer can provide you. ![]()
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